Automaton fallout 4 date release11/12/2023 ![]() ![]() If I may 'Second' the above, it seems to be a known issue with Automatrons assigned as Provisioners. Any help will be appreciated, thanks in advance. Sorry for the long post but this is driving me mad. Is this normal and the DLC is extremely bugged? Is it because the programing decides they died on their way and if I set them to essential on console commands my rpoblems will be over? Should I start using mods just to fix this things and if so does such mod/fix exist? I haven´t modded my game, have used console commands to expand a few of the settlements and also used the dropping guns and store them in some that the commands didn´t seem to work, but other than that my game is as vanilla as it gets, and I also haven´t bought any of the Bethesda paid workshop items. What the hell is happening? How do I fix this? I even have gone to Covenant, see him with my modifications, travel with him for some time, tend fast traveling to his destination on Starlight and BUM, there he´s back to protectron base model. He´s a provisioner from Covenant to Starlight, and every single time I go back to Starlight where my main base is if he appears on that settlement he´s always back to protectron base model. ![]() Now there´s another Automaton that keeps getting the same problem over and over and over. Didn´t think too much of it, remodel him and now he seems to be working fine (although I don´t see him that much). Had one ocation when one Automatron who was a provisioner suddenly was back to pre-modification mode (the protectron base model). So I´m enjoying quite a lot the Automatron DLC, have a science base character and I´m buildings tons of Automatons and having my few settlements (Only 6, from Sanctuary to Covenant and Zimonja). ![]()
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